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3DRenderer/README.md

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<p align="center"><img src=".gitea/readme/icon.png"/></p>
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<h1 align="center">3D Renderer</h1>
<h3 align="center"><b>A simple 3D renderer that allows you to move around the scene using the keys.</b></h3>
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<p align="center">3D Renderer was written using Python and PyGame library. This project was part of "Computer Graphics" course at Warsaw University of Technology.</p>
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<p align="center"><img width="50%" src=".gitea/readme/screenshot.png"/></p>
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---
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## Support status
> [!IMPORTANT]
> App is no longer maintained, but should work properly
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## Features
- Create your own scene
- Move around the scene using the keys
## Installation
Download latest package version from <a href="https://repos.mateuszskoczek.com/MateuszSkoczek/3DRenderer/releases">Releases</a> tab, unpack, install requirements and you good to go
**Requirements**
- Python installed
- PIP packages:
- `pygame`
- `numpy`
You can also use `requirements.txt` file to install PIP dependencies
```
pip install -r requirements.txt
```
## Usage
```
python 3d_renderer
```
**Create the scene:**
You can define your own scene in `main` method of `App` class in `3d_renderer/app.py` file.
- Create object builder: `obj_builder1 = ObjectBuilder()`
- Add as many vertices to the object as you want: `va = obj_builder1.add_vertex(-1, 1, 1)`
- Connect vertices to make edges: `obj_builder1.add_vertices_connection(va, vb)`
- Build object and add it to the scene: `self.renderer.add_object(obj_builder1.build())`
**Controls:**
- <kbd>W</kbd> - move forward
- <kbd>S</kbd> - move backward
- <kbd>A</kbd> - move left
- <kbd>D</kbd> - move right
- <kbd>Space</kbd> - move up
- <kbd>LShift</kbd> - move down
- <kbd>=</kbd> - FOV up
- <kbd>-</kbd> - FOV down
- <kbd>F</kbd> - Pitch up
- <kbd>R</kbd> - Pitch down
- <kbd>E</kbd> - Yaw up
- <kbd>Q</kbd> - Yaw down
- <kbd>C</kbd> - Roll up
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- <kbd>Z</kbd> - Roll down
## Attribution
- Icon by <a href="icons8.com">Icons8</a>