using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using VDownload.Models; namespace VDownload.Services.Data.Settings.Models { public class Processing { [JsonProperty("ffmpeg_location")] public string FFmpegLocation { get; set; } = $"{AppDomain.CurrentDomain.BaseDirectory}\\FFmpeg"; [JsonProperty("use_multithreading")] public bool UseMultithreading { get; set; } = true; [JsonProperty("use_hardware_acceleration")] public bool UseHardwareAcceleration { get; set; } = true; [JsonProperty("speed")] public ProcessingSpeed Speed { get; set; } = ProcessingSpeed.UltraFast; } }