Refactoring, database structure changed
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata.Builders;
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using WatchIt.Database.Model.Roles;
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namespace WatchIt.Database.Configuration.Roles;
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public class RoleActorConfiguration : IEntityTypeConfiguration<RoleActor>
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{
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#region PUBLIC METHODS
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public void Configure(EntityTypeBuilder<RoleActor> builder)
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{
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// Actor type
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builder.HasOne(x => x.ActorType)
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.WithMany(x => x.Roles)
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.HasForeignKey(x => x.ActorTypeId)
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.IsRequired();
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builder.Property(x => x.ActorTypeId)
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.IsRequired();
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// Name
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builder.Property(x => x.Name)
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.HasMaxLength(100)
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.IsRequired();
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}
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#endregion
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}
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