3D Renderer
A simple 3D renderer that allows you to move around the scene using the keys.
3D Renderer was written using Python and PyGame library. This project was part of "Computer Graphics" course at Warsaw University of Technology. Currently not maintained.
Features
- Create your own scene
- Move around the scene using the keys
Installation
Download latest package version from Releases tab, unpack, install requirements and you good to go
Requirements
- Python installed
- PIP packages:
pygamenumpy
You can also use requirements.txt file to install PIP dependencies
pip install -r requirements.txt
Usage
python 3d_renderer
Create the scene:
You can define your own scene in main method of App class in 3d_renderer/app.py file.
- Create object builder:
obj_builder1 = ObjectBuilder() - Add as many vertices to the object as you want:
va = obj_builder1.add_vertex(-1, 1, 1) - Connect vertices to make edges:
obj_builder1.add_vertices_connection(va, vb) - Build object and add it to the scene:
self.renderer.add_object(obj_builder1.build())
Controls:
- W - move forward
- S - move backward
- A - move left
- D - move right
- Space - move up
- LShift - move down
- = - FOV up
- - - FOV down
- F - Pitch up
- R - Pitch down
- E - Yaw up
- Q - Yaw down
- C - Roll up
- Z - Roll down
Attribution
- Icon by Icons8
